@startuml
sprite $phoenix_squadron [48x48/16] {
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}


!define FA5_PHOENIX_SQUADRON(_alias) ENTITY(rectangle,black,phoenix_squadron,_alias,FA5 PHOENIX_SQUADRON)
!define FA5_PHOENIX_SQUADRON(_alias, _label) ENTITY(rectangle,black,phoenix_squadron,_label, _alias,FA5 PHOENIX_SQUADRON)
!define FA5_PHOENIX_SQUADRON(_alias, _label, _shape) ENTITY(_shape,black,phoenix_squadron,_label, _alias,FA5 PHOENIX_SQUADRON)
!define FA5_PHOENIX_SQUADRON(_alias, _label, _shape, _color) ENTITY(_shape,_color,phoenix_squadron,_label, _alias,FA5 PHOENIX_SQUADRON)
skinparam folderBackgroundColor<<FA5 PHOENIX_SQUADRON>> White
@enduml